More exciting is how Street Fighter 6 lets each player spec into their own specialties in order to balance meter and avoid the crash & burn. This system creates layers of new mind-games that could only exist in Street Fighter 6 with moments of mirrored parries, or a sudden locked meter leading to a pixel-health turnaround. The same meter fueling your Drive Parry also feeds other functions like EX attacks – use too many EXs in a row or parry for too long, and you’ll enter a state of burnout, locking your character out of these functions entirely until the meter very slowly recharges. It’s an electrifying mix of familiar ideas, but Street FIghter 6 isn’t without it’s own identity. V Arts don’t return, but the high-velocity footsies and rapid combos of Street Fighter V do. The Third Strike parry makes a comeback, but now in the form of an easy to execute long-lasting Drive Parry that stays active as long as you have the meter for it. Attacks have the weight and oomph of Street Fighter 4, with familiar ink and paint-effects highlighting your EX and charged attacks. Once you get in there and start street fighting, Street Fighter 6 delivers an addictive blend of the best parts of prior entries. There’s a raw and rugged feeling here, but it’s complimented by some of the most gorgeous character models and smoothest animations the series has ever seen. Leaving the character select screen drops you into a pre-match animation of your fighters hyping up a crowd of onlookers, the menus and stage details covered in potent ink-splotches and classic graffiti art. The previous games had such sterile, arcade presentations, but not Street Fighter 6. This is fighting game royalty to casual and competitive gamers alike, and the updated gameplay and sublime visuals of the latest entry back that up.įor the first time in a while, Street Fighter 6 actually makes you feel like this is a game about fighters in the street. Street Fighter 6 makes things right again. It wasn’t bad by any means, but it wasn’t the industry-shaking experience that its predecessor was and the years of updates that hit the game only served to push casual players further and further away. Where Street Fighter IV revitalised fighting games on every level – casual gamers loved it, and a new era of competitive action formed around it – Street Fighter V just kind of existed. ![]() ![]() ![]() Street Fighter 6 gets things back to where they ought to be.
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